Starsector save editor. Stay Connected with Werit: need to edit your save file for this. Starsector save editor

 
 Stay Connected with Werit: need to edit your save file for thisStarsector save editor  Force the reputation to be at a certain level before applying the change

Each save_ folder corresponds to a. 4b instead of v2. The JRE is a big chunk of the total. Character is LvL 40 with all skills unlocked and the combat skills are elite. Alright. You'll lose whatever progress you made between saves, but it's better than losing everything. 1). Captains who can work around these limitations are rewarded with the benefits offered by the Large Energy and a Large Missile hardpoints. Download Adjusted Sector 0. Download. What you need to do is install the version of Starsector you were on when you made the save, load up the game but with Captain's Log 0. Skills are permanent bonuses or activated abilities acquired by the player and officers. csv entry contain all of the information directly about a ship. Instal console command mod while looking at your moon colony press control+backspace type removedcondition highgravity. ago. So last night I saved a game of starsector. Those may change by whatever power setting you've set on your laptop . You'll still need an AI core for your ships, but the CR penalty should be gone (and you get free automated repair unit too!) Starsector version 0. You do not need to manually move the goods to other markets to profit from exports. When using the `Install from Archive` function, you can select more than one archive/zip - all of the archives you select will be installed. class file, you will want to use some sort of java decompiler program. ahk script then load back into Starsector. Seeing as the half-life of tryptophan in your system is, oh, 36 hours (or so it. If you are looking for information on carriers within the base game then see the Fighter game concept page Required for a functional carrier: At least one weaponSlots of the type LAUNCH_BAY in the . Stay Connected with Werit: need to edit your save file for this. Alliances offer mutual assistance in times of war. This mod overrides procgen system, allowing you to change size of the sector, number of generated constellations, and more importantly - adjust number of themed constellations. On Windows, it's in the installation directory. 6. In order to view a . Which makes the math behind it a little weird. it goes a little fast you may need to pause the video. To profit from exports, you need to build an industry like agriculture, mining, or heavy industry. 14, for Starsector 0. How it changes depends on the action, and this is where the system becomes more than just a scale with labels. It also includes endgame. Guide att Reddit. If you’re lazy and don’t care about the file. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. (My planet's name is Valor in the Tartarus star system, so I did find searches for those names) 4) In either case, you want to edit the "r" value. If the current limitation is just whether the ships is over OP or not, I can't see why they can't work around that a little. Variants Lib v0. ship file A positive number for fighter bays element in the ship CSV entry Optional for a. 95a is now out! Here are some of the new things you can do in this release: Complete story missions and uncover some of the mysteries of the Sector. In this video, we'll show how to get them and how to use them. 9. However, an account will allow you to save and upvote loadouts, and possibly more later (comments). 95 and doesn’t have Nexerelin, it will not work. You might need to input your CD key again. 6. Voting closed r/starsector • Training stable diffusion to create ship art. Put your ship in the special storage--> let one in game day past--> open manage colony, hover mouse above the engineering hub, it will appear. Starsector Mods Utilities Autosave Autosave Endorsements 224 Unique DLs 7,976 Total DLs 9,289 Total views 32,737 Version 1. . 7. csv while the less commonly edited information is in the . Set value to 0. I may have exaggerated by saying it's as easy as feeding a PNG into an editor, there is a bit more work needed to make it a functional ship and a functional mod. 7. Ajek2760 • 4 yr. Basicaly just googling update starsector to jre8 will find you all the steps and the needed version. If you go into the settings. The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. The greater good prevails in the Alliance, sometimes at the cost. ] manner, check the default value for reference. Sector Loadouts is the place to quickly create and share your favorite loadouts for Starsector. PresidentMattDamon • 1 yr. --- Includes support for mod version and author(s) for mods installed from file, rather than from Nexus Mods. scarface2cz. As stated before, Vanilla does not leak memory, and most good mods do not either. . k. From the IntelliJ splash screen, choose "Open" and then select the folder you just extracted, containing the template. But I put in a vanilla paragon. Individual modules are. Or used in a suicide run distraction to slow down a superior force. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well! Skill system changed for more flexible builds with more options. 7ghz. Mod_Info. FooterDiscuss modding Starsector here. The Conquest is a fast and agile battle-cruiser that sacrifices defense for mobility. 3. (0. That applies to any and all programs that run on your computer, from skyrim to starsector. MediaAdd a Comment. I really want my save back since I played like 5 hours straight and don't want all the progress gone. Open campaign in your word editor of choice (I use notepad++) Do a find for either your planet name, or star system you want to nudge things in. Open the game, press the Steam button, then select Controller Settings, current layout, tab over to community layouts, and select Tai's Comprehensive Steamdeck Layout . 4) All the differences in the changelog above are relative from v3. Requirements. variants - use [1] and [2] to toggle betweenRe: Starsector 0. v5. Aside from this mechanical role, this also offers the player more roleplaying opportunities, and the feeling of developing a personal connection with someone in the game world. 0-alpha-5 3. That will try to launch the game as if you'd double-clicked the bat file, but diagnostic output will show up in the console, so you. Download, then drag and drop into mod folder (package contents). l. and Converted Hangars would add an additional hangar slot which isn't reflected in the editor). The Plasma Jets ship system allows it to gain massive speed to either attack or retreat. CampaignGameManager - Loading stage. Turn off Vsync and change frame rate cap in settings. a . Find the line that starts with "Automated Ship" In that line, replace com. Mark all 3 (or 4 if it fits) rows then mark the "Sort". 1 day ago · Cuisinart PerfecTemp Cordless Electric Kettle. 7. This mod overrides procgen system, allowing you to change size of the sector, number of generated constellations, and more importantly - adjust number of themed constellations. Bringing them back from mothballing only costs a tiny amount of supply. There are a lot of dependencies in the save file, such as the market (station), nascent gravity well, some ibb/high-value-bounty missions, etc. Now all I have to do is figure out why I can't get them to spawn in fleets, so once that's sorted I'll finally release it. The person who sends you there says that you can repair them for free in the station. 16 comments. So heres a. settings. 4. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. I'll list the most broken ones I found (and the mod + codes it associates with) Guardian: Large missile hardpoint combined with missile autoforge + generous amount of ordnance points (Graphics lib. ago. 95. The skilled up mod, does this also. ship file and a ship_data. Ship Catalogue / Variant Editor (SCVE) v1. Basic crew without EVA suits but with equipped survival belts. Next, check the name of the jump point in the game you want to edit (i. Download (0. That way you can easily turn it on and off again. 7. Start the game and select the mod from the “mods” menu. . There are two methods to do this. Due to the skill system changes, skill. 3, save that savegame again but with 0. 0 for hostile. Dynamic Ship Generation. For games like Skyrim and maybe bannerlord, I say play vanilla first then mod it to your delight. Story. I've made sure to spell things correctly and not mess with anything other than the 2 parameters that effect Ram allocation. After installing the RC19 it worked for a short time (3 saves) but now it's back to the afore mentioned times. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. 1a) DIY Planets adds a variety of colony structures and special items which allow the player to manipulate planetary conditions. json: High dynamic range display (HDR)When saving as, select all files in the drop down, then remove extension from filename. « Last Edit. It should be displaying a splash screen if newly installed. Do you have to pay for it? -No! It's completely free! What platforms does it support? -Xbox 360, PC, PlayStation 3, PlayStation 4 (Save Wizard Required), Xbox One (READ/CONVERT ONLY)1071153 [Thread-13] INFO com. Download Adjusted Sector 0. Even if you delete those, the game will re-add them after a while. How to i do it ? Character screen (C) bottom right. 245. That's in the save file and runs off of another system. Following fields define the number of stuff you will. Uncompressed campaign. Major features include: - a file system that allows for the building and spawning of custom fleets with no code required. Do you see those blue. -Compatible to StarSector 0. There is an excel file that holds all the numbers, off the top of my head it’s in the hulls folder, I’m not at my PC right now. they are generated when you interact and salvage the entity, which is way, way after other loot is generated (as you said, at sector generation). ship and . csv and in addition corresponding entries in the wing data. First, use the Create Save Game Object node to create an object based on your SaveGame class. Personally, I prefer notepad++. This person had the same issue and said that restarting the game fixed it. Crew with equipped Heavy Marine EVA armour and a weapon. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. I just like starsector being a challenge. 0 (Not save-compatible with v4. Choose the one you wish to edit and then go value. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Save game crash / corruption! (OutOfMemoryError) 99% of the time, this happens because Starsector ran out of memory. Re: [0. III replaced the spectral cloak on the witch and geist with regular phase cloak fixed the elemental weapons sound issue (wont be so loud and wont come through both ears when weapon is to the side)Eh i have 50+ mods and my game is very playable on a older system, Certain mods just slow the game to a crawl, like the mod is full of memory leaks that just don't get fixed. - Make a new profile for a new save, or keep a barebones profile for mod development. Some do, some don't, it's personal preference. paths. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. It’s just a text file so any text editor will work. api. ) Update. 40 skills are available. Change the numbers at the end of the lines to what you want. r/starsector. But then again, in my most recent save I found 3 AI cores in one station salvaging, soo. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. ago. I remember that moment when I got killed by pirates failing a mission to ship 720ish units of ore and then 3 hours later I. nanoman23456 • 1 yr. Fractal SoftworksStarsectorstarsector-coredataconfigsettings. The advice also bugs me a little: the game offers a lot to different players styles. Find us on the CP2077 Modding Community Discord! Features. (Like n++) I edit saves semi-regularly to give my ships names that otherwise wouldn't fit in the box. download. 2. Tyler Shane is the food editor for Kansas City magazine. Dr. 14, for Starsector 0. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. Renaming birds. An IDE has many advantages over a simple text editor, including: Highlights issues that will prevent your code from running/compiling. -add "fighter_bay_mods" to setting file that can be used to register hullmods that modify fighter bay count. Starsector is a very freeform space game. -Was just testing things out and didn’t want to save -Have way too many mods installed, takes over half a minute to save -Doesn’t save often enough -Saves too often, interrupts game flow. Other mods can add their own console commands or override base commands; instructions for adding custom commands can be found in a. For games like cities skylines, starsector, and dwarf fortress I say start with mods as there is a consensus on a) mods are “needed” and b) what mods are neededFrom what i have stumbled through, some planets have a condition called "Industrial Ruins", upon colonising you will see what seems to be a domain era industry tied to that planets seed, save scumming doesnt change the outcome. Based list. I made sure to save with no extension. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. Given that and the fact that almost every one of their vessels has a form of ground support package, I took them to be swarms. It dictates the weapons, the amount of vents, capacitors and hullmods. I also made it so a . Or you can right click the desktop icon and skip a few steps as open file location takes you right to the first file folder. git repo. Open the Settings file and change "playerMaxLevel":50, The needed experience after this gets pretty crazy so you would also want to change "xpGainMult":#, to whatever you find necessary. Open the saves folder. Tools, guides, and other resources. Plenty of threads that discuss good seeds. 9. Disables a call inside of the vanilla Phase Field hull mod that can sometimes cause a save crash. - open up the settings. . Daily lessons, support and discussion for those following the month-long "Linux Upskill Challenge" course material. 0. 4. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. Put it in the old computer. Right click and edit with notepad or word pad (“edit” or “open with. Make sure you set the Save Game Class input pin's dropdown to the class you've created, which is MySaveGame in this example. Credits and distribution permission. 96a 1. bak files in your save folder, i. Go to your install directory, saves, then the directory that matches your save name and rename campaign. 2. Change the numbers at the end of the lines to what you want. An offshoot of SirBitesalot's CyberCAT, an in-development save editor. This fork focuses on ease-of-use and, as the name implies, simplicity. Starsector has a very robust ship design system that allows you to make very customized ships and fleets. It's a tool that lets you edit the contents of a save game of your choosing. Bringing them back from mothballing only costs a tiny amount of supply. Save a Massive $176 on a Windows 11 Pro License This Black Friday Upgrade your device, and your productivity,. Credits. One click to run the game with your mod. hit Ctrl+F to open up the search function 3. f. Over-OP designs would be locked-in to the current save game while the stock-conformant design would be allowed to be accessed from any savegame. A save editor is a software tool that allows you to modify every aspect of your game save files without losing any data. The more commonly balance tweaked information is in the ship_data. This also includes the ability to install multiple mods at once. So, these are the most prominent features offered by Starsector Trainer. Starsector > Mods > Modding >. - Allow the Remnant Station to support artillery stations from Industrial Evolution. Frigate. on Today at 04:26:09 PM Modding Resources. I will give you the list of imo best weapons in Starsector. Open the 'vmparams' file and change the allocated memory accordingly. EMP Barrage. I finally learned from my mistakes and got the autosave mod. Just doing a casual TT playthrough as my first run in years. xml" file with notepad 2. And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the. I do save before getting in a big battle or something mostly just for the assurance. Re: [0. 96a] Force Auto R. r/starsector. Change planet and colony descriptions with an in-game interface. Modded hullmod can now be identified by vanilla hullmods to be listed as incompatible. 0 The nature of the crashes mentioned in the post above are erratic and crash randomly. ship file. I added support for the more common patch notation where minor updates are given a character (v2. Starsector 0. The next day the save copy was gone and only my last save copy showed. csv while the less commonly edited information is in the . Performance or battery save mode. Evolution (whitelisting ships to allow the mod use). V:1. The goal of this mod is providing extreme customization; balance isn't on any priority list. 2. An extremely versatile ship that can be configured to operate in almost any fleet role. Continue Reading [Starsector Mods][0. I tried, doesn't work. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. Make a backup, then open it and change the -Dcom. 1a] STARSECTOR Ship&Weapon Editor (3. First, use the Create Save Game Object node to create an object based on your SaveGame class. Aside from this mechanical role, this also offers the player more roleplaying opportunities, and the feeling of developing a personal connection with someone in the game world. xml . No. Liking some changes for sure. well first click on a slot you want to save the fit to, the 4 spaces on the left. Memory Leaks are like Car Oil. it is literally just the normal version of the game, the sseth man just gives you his registration code so you won't have to buy your own, since registration codes are infinitely reusable. Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features, along with connected combat-level features. Note: always make a copy of any file you edit, same for save game. it goes a little fast you may need to pause the video. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. a small guide to adding cash in savegames. Dunno if it's possible. log for more info. Probably because I have thousands of hours in Starsector at this point. also i've done all of this on a mac. Starsector. . 9. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. 0. While the commands themselves aren't case sensitive, arguments are. GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. txt. For starter royalty free source material look into the GDC Audio Bundles from Sonniss. If the user presses a button, then a new weapon slot will be created at (35,-10) with an angle of -90. 1 or earlier) Split off the custom star system feature to the Customizable Star Systems mod - Adversary portion now has a dependency on this split-off mod - Updated Adversary's customStarSystem. A transhumanist quasi-religious Megacorporation from the Human Domain era, hell-bent on helping humanity survive and evolve through extensive genetic modification, ardently enforcing their views and regime either by pen, or by sword. 4. 95. -Dcom. 96 was focused on adding stuff to the game, not modifying existing code, after all. Visit colony market/storage. The game will need 3 files (2 if you want to be technical), the ship graphic (the sprite), the . Diralia29 • 2 yr. 9a. This is why I have trouble pinpointing what could be causing it to crash. load half of the mods, if it doesn't crash then the offending mod must be in the other half. idk about a proper way to do it, but you can always go into your save file and edit the ship in a text editor. There's a good chance this will let you run the game, though you'll be pretty limited as far as your ability to add in mods. The goal is to give you lots of meaningful choices in a malleable world. Costs on average 0. Colonies are player-owned settlements on planets within the sector. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves. Version 3. Hull Mods (Modspec) in Starsector offer a tremendous amount of ways to customize your ship. Look for settings. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Therefore eject them into space before the raid and only use what you need. The savegame editor enables users to edit savegames for Tomb Raiders 1-5 for PC. Fighter Wing induced effect, Weapon induced effect and hullmod onInstall / onRemove implementations. 0. Reply replyThe Astral is a capital-grade carrier with heavy missile weaponry and the most fighter bays of any ship in the game. So heres a small tutorial! (There will be youtube vids showing at the end of the post. I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. Notepad++) which can be found in: CalveraSystemdatascripts; The parameters you'd want to change are: minFleetPoints, maxFleetPoints, minFleets and maxFleets. 0. with that, it's as simple as hitting ctrl+backspace and typing addcredits 100000, for example. maxtruong-902 • 1 yr. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. At first it sits at the backup for like 20-30 seconds and then another 10-20 seconds for the actual safe. To create the star system you will need to use the star system mod frame mentioned above, it will have a lot of explanations in itself and the video will also explain a lot and in easy to understand form. The high flux capacity should be utilized to defend itself as it cannot. Since they are a little tough to find, i recommend TakeNoPrisoners as an alternative to CrewCapture, as the latter causes save bloating, and ExiledSpace over Beyond The sector, for similar reasons. Crew with equipped EVA suit and a weapon. Join a faction to gain useful support and represent them in war and peace, or start your own. Factions will wage war against each other and try to conquer their enemies. It lets you specify how you want to build your (size-6) colonies, then reads your save file and simulates those colonies on planets in your sector, showing you how they'll turn out. TL;DR: More marines = more dead marines. There should be a . 96a and MagicLib 1. Force the reputation to be at a certain level before applying the change. ago. Uploaded: 12 Dec 2018 . Usually after the final set of patch notes come out, the update drops shortly after. Utilities. Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship. The sort of contacts the player develops, then, is the way the player tells the game what they’re interested in, which the game can then deliver. Code and decode almost everythings with a genomics approach. One click to run the game with your mod. pooky207 • 3 yr. ship file and a ship_data. ship file correctly defines a whole ship, you can use the 'replace' command in your mod_info. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. First, make sure you properly modified the file setting the allocated memory for the game. Locations of stars in the core aren't random, they are always in the same place. I'd settle for a curated weebism-free list. 9 (starfarer 0. editor version 2. Open IntelliJ IDEA. Alternatively, sure - you can edit the save file directly, but you would have to find your ship by its name, and then trace the location where its hull mods are stored (they arent listed right under the ship, I checked). The 'Experimental' in the title is not just for novelty. Removed soft fleet size limit. Save compatable, HOWEVER some OP costs have changed so your ships may be over/under on existing saves v0. Guidelines to Modding. v1. 1 day ago · Save. ago. Automatically adds import statements. Moasseman • 1 yr. 1a) DIY Planets adds a variety of colony structures and special items which allow the player to manipulate planetary conditions. Vortex support for Starsector v0. It seems weird because you should easily get 60 FPS even with a lot of mods on your rig.